Payload Race
On the official TF2 website, Valve announced some additions to their Sniper Update package. Among these additions is the payload race maptype...a maptype that is similar to the current payload gamestyle except that both teams are pushing carts - each team must attack and defend simultaneously.
Arena Maps
Sawmill
Set in a stormy mountain sawmill, this arena map has its cap point in a large structure atop a hill in the center of the map; beneath which lies a hidden underground spytech base; and above which, pouring down on everything we just mentioned, is rain—the first weather effect to appear in a TF map. If that previous sentence wasn’t long enough for you, replace the period with a comma and add this next part: players must ALSO watch out for the two deadly saw blades near the cap, which were left on when the previous occupants abandoned it for a less deadly, hilly, rain-swamped sawmill not built on a spybase.
Nucleus
A diabolical doomsday device is the foundation of this circular arena map, which features long sightlines and a bottomless radioactive pit underneath most of the game area. The cap, located in the center of the arena, is only accessible by catwalks suspended over a chasm, which open after the timer has run down.
Although this news does not really affect the competitive community, it is still interesting to see Valve forge ahead with it's pub-friendly game styles and maps. Stay tuned for more information on the Sniper Update pack.













