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Shogun Pack Notes

Yes, the Shogun Pack is here!

I'll spare you the details on obtaining them (hint: it's not fair at all) and skip straight to the nitty-gritty.

The Fan O'War is a melee weapon for the Scout that deals only 4 damage on a hit. However, one target at a time is "marked for death", causing them to take  mini-crits for the next 10 seconds.

It's a melee-induced Jarate, essentially, and, like Jarate, it's based on quick teamwork. If you can get close enough to melee someone and Scattergun them, it could help... but in a competitive context, you are probably better off Scattergunning them in the first place (and saving your Bat or Fish for the damage in a tight spot).

The Concheror is another backpack for our friend Soldier. This one charges through a combination of either dealing or receiving damage. When it's activated, it gives every enemy in range 20% of all the damage they deal as health.

Like the other backpacks, it's hard to get one up and running in a game and not miss your Shotgun. The benefit is tailored toward large groups, thought it isn't the best.

The Half-Zatoichi is a melee weapon for the Soldier and Demoman (why it's these two that share melees, I'll never know). If you select it, you can't get another weapon out until you make a kill with it. However, you get all your health back on a kill. You also get instant kills on other Half-Zatoichi users.

A gimmick. However, it's somewhat properly implemented and can be useful if you know your target has low health (and you haven't gotten yourself used to Equalizing everywhere - this was hard for me). Probably not an instant-switch, particularly for a Soldier, but it's not a terrible weapon.

The Conniver's Kunai is a knife for the Spy. It lowers the Spy's health to 60, but you absorb health from your backstab victims (up to an overheal of 180). A successful backstab also removes all status effects.

I can't see this replacing either knife. You don't have 125 health anymore, and you can't silently backstab anyone. A good Dead Ringer might offset the first weakness, but the health jumps are a bit erratic, particularly when you're fooling around with Sentries and Heavies who would kill you quickly even with 300 health.

There's also some hats and a new noise maker. Relevant, right?

Got something to say? Think I'm a quack? Comments, if you please!

Last Updated ( Tuesday, 15 March 2011 09:18 )  

Comments  

 
#4 Lutraphobia 2011-03-16 03:41 Plus there was a forum post ages before Graham's front page post.
 
 
#3 mutated 2011-03-14 15:45 Quoting aurens:
why do you say no one mentioned the shogun pack when one post below this one is graham going over it


well. goddamnit. poor reading skills. I'll fix that right now.
 
 
#2 aurens 2011-03-14 06:19 why do you say no one mentioned the shogun pack when one post below this one is graham going over it
 
 
#1 mutated 2011-03-13 20:09 Slowly I am becoming the "what's in the update, doc?" guy.
 

Total: $567.25

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